For the holidays this year, consumers are beginning to see some old-but-new video games being released. The games themselves haven’t changed – the levels and character information is exactly the same, but the graphics have been redone. This is where the debate lies: does this constitute a bastardization of the game, or does it make the game more appealing to younger players who might not appreciate the classic graphics?
The bad thing about video games is that the graphics don’t age well. Technology – both CGI and television/computer monitor resolution – has improved by leaps and bounds even in the last five years. In the last ten years, technology has changed so much that video games from that era look basic and might turn off younger players.
Some of the games being redone are Halo: Combat Evolved Anniversary Edition; Ghost of Sparta and Chains of Olympus (God of War games); Resident Evil: Code Veronica; and Sons of Liberty, Peace Walker, and Snake Eater (Metal Gear Solid games). For Nintendo 3DS, The Legend of Zelda: Ocarina of Time has been redone with better graphics.
Some critics say that the best way to play a classic is the way it was originally made, not jazzed up. On the flip side, though, supporters say that some of these games look great in their newer version, and stereoscopic 3D gives you more interaction in spatially-oriented games.
It’s up to the player, though. Some people might prefer the nostalgia of playing the classics and prefer not to play the re-mastered versions. Younger players who never played the original versions might prefer the new looks. It’s a subjective thing.